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[RMXP]Multiple Choice Dialouge

Started by DarkMessiah, November 20, 2010, 11:19:51 PM

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DarkMessiah

In my game, I want it as to where when someone says something, you choose what you want to say back, like in Fallout 3 or Dragon Age
I know there is a Show Choices option, but it does not let you type a lot in the box, and I have found what you can type is not enough for me. So is there a way to extend how many characters you can put in the Show Choices box, a whole different event process, or a script for this? All help is appreciated

Milespleasant

Do you mean not enough characters in the box or not enough options, since it only gives you four?

DarkMessiah

@Milespleasant Not enough characters can fit in the box is what I mean

corlenbelspar

If I'm not mistaken, you could edit the script to compensate for the size of the responses typed in but this would probably require a lot of scripting.

Pokey

um maybe one of the AMSes lets you make it longer...
like Dubealex's :)

DarkMessiah

@pokefan
Problem with that: Already using UMS by Ccoa and they'd most likely conflict

moobob9

I wish there were a way to do that other than scripting, but I think that's the only way.......
..........|¯•¸_¸,.•"ˆ¯....Thundercow....¯ˆ"•.,¸_¸•¯|..........
¯•_¹ˆ¯•ˆ¯¯±¸_Thunderclan WÅrrÏØr_¸±¯¯ˆ•¯ˆ²_•¯

Epequest
Game-25% complete
Demo-99% complete

earthpainting

a)blaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
b)blaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
c)blaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa

a<
b
c
that what u guys mean by scripting?

DarkMessiah

Why are you hear if you don't no what scripting is? Useless reply

Pokey

what the heck did earth painting just say?

donk3y

I think a text input script could do it, I don't know if there is one, but there was an MMO script for XP (never got it to work though) and you could type a message and a bubble with your text would appear over you and in the message box. If that script had text input, I don't see why it can't be made in a single script. I don't know scripting btw :D