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How do I make a custom menu?

Started by shintashi, November 06, 2010, 10:04:01 PM

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shintashi

I want to make a custom menu with selectable (rather than passive) options. More or less some eventing inside the character's menu screen. I've got some ideas for using custom script and/or eventing processes to mess with variables, but I would like to be able to pull up these options on the fly, rather than during a specific encounter.

Is there a basic menu template?

shintashi

after a couple of weeks I found this link
http://www.creationasylum.net/index.php?showtopic=497

provides basic instructions on a menu template, but there are parts where it gets really confusing. I still don't understand everything that's going on or why some windows refresh and others don't.