<item selection screen>
<9/3/2010>
Summary Basically I want a list of tagged items to pop up on the screen (depending on the tag) in which I can select one item, and it turns into a branch from there. I will have different types of items I would like to select (not in the same screen), so if a screen could come up for each different tag, that would be neat. Please let me clarify
Let's say I have 3 different types of items i want to do this with, weapons, food items, and rocks.
-A screen pops up with a list of selectable items (that are in the inventory), and the player is able to select one.
-Depending on the item selected, I can event different things - like a conditional branch
This is really just like a conditional branch with a graphical display/selection screen...
Features Desired- To be able to select one item from a list of similarly tagged items
- After the item is selected, it acts like a branch, allowing me to event different things to happen after the selection process/li]
- I would love to have the description of the item and the icon also be displayed when the cursor is an a given item
- To have this system with different types of tagged items, which can be specified by the game maker.
Mockups
Games its been in
- Umm... Maybe Star Ocean 2? It's similar to this
- ?
- ?
Did you search?
Yes Yes
Where did you search?
- rmrk
- rpgmakervx.net
- rpgrevolution
- google
What did you search for?
- select item screen
- item select
- item selection
- a lot of stuff along those lines
I didn't get much sleep last night, this makes sense in my head - but lord knows that doesn't mean much. Please let me know if I need to add something to this or change it/clarify. Thank you all
EDIT: This is different, although similar to my other post - but this will be used in my game for a completely different system other than weapon/herb customization.