RMRK is retiring.
Server is paid up for the rest of 2026, but the forum may go after that. See here for more information. Please archive or save anything you would like to keep before 2027.
Main Menu
  • Welcome to The RPG Maker Resource Kit.

[SOLVED] Checking for enemy states [VX]

Started by The Mormegil, August 27, 2010, 06:48:49 AM

0 Members and 1 Guest are viewing this topic.

The Mormegil

This is sort of a script request, but a simple one, so I think I'll post it here also.

Say I define "target" as my enemy. How do I check for his states? I thought it was something along the lines of "target.states", but it seems to be wrong... I would need to call enemy's states array. How do I do that?