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[RM2K3] Doors Without Switches

Started by GamingCraving, August 19, 2010, 10:42:16 PM

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GamingCraving

This tutorial was made because every time I needed something like this, I could never find exactly what I needed, and I figured that it was time I put my two cents in.

Okay. First, create the event with whichever door sprite you want, and set the event to \"Touched by Hero, Same Layer as Hero.\"

Now insert a move event to how you want your door to open. You can do this several ways. The easiest way is this:

<>Move Event: Face Left
<>Change Event Location, this event, (X, Y)
<>Wait 0.1 sec
<>

When you input this, make (X, Y) two squares up from the event.
[EX: if you had your event at (20, 45), move the event to
(20,47).]

The other way you could do it, if you like your door to \'swing\' open, is like this:

<>Move Event: Face Right
<>Wait 0.2 sec
<>Move Event: Face Up
<>Wait 0.2 sec
<>Move Event: Face Left
<>Change Event Location, this event, (X, Y)
<>Wait 0.1 sec
<>

By gamecreator777