I created a time system for my game that uses variables and common events, I am aware of time system scripts, and the event system I'm using works, so that in itself is not why I'm here.
What I'm looking at is a way to display the text for the day of the week, month and date on the game's screen, but without a message box in the background.
Something like this:
Here is the list of variables I'm using:
261: The date for January (1-31)
262: The date for February (1-28)
263: The date for March (1-31)
264: The date for April (1-30)
265: The date for May (1-31)
266: The date for June (1-30)
267: The date for July (1-31)
268: The date for August (1-31)
269: The date for September (1-30)
270: The date for October (1-31)
271: The date for November (1-30)
272: The date for December (1-31)
273: The current month (1-12)
274: The current day of the week (1-7)
275: The total number of years since the game started (not important)
Note, that if the variable for the current month's date is set to 0, then it is not active.
Basically, what I'm looking at is something like this:
If the current day of the week is 3 display: [Tuesday].
If the current month is 6 display: [June] and the current number for the June variable right next to it.
If possible, I'd like to have several different options for the on screen position, that would be assigned to a variable.
Example: If set to 0: disable visibility, if set to 1: appear at the screens X and Y position in the script, if set to 2: appear at another position that is also defined in the script.
Also, though it is not entirely necessary, I'd like for it to use a custom font, size and color if possible.
I've looked around and found similar scripts, but none of them are what I'm looking for.
If anyone is willing to make a script for this, I would be eternally grateful. ^_^