Would it be difficult to create a tile-swapping script for RMXP?
As an example: say the interior of a house had a blue tile being used as the floor, could you make a call script to change swap the blue tiles for orange floor tiles - if they are in the same Tileset (since I would assume that would make it easier).
This IS a request, reading it over it didn't really sound like that though. If someone is interested but would like more specific information on what I am actually trying to accomplish, please PM me.
Any help would be greatly appreciated! I can offer spriting as a labour trade, considering I have a shattered collar bone and I am confined to my computer for the next six weeks! Thank you RMRK community.
ZV