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[RMVX] Skill Animation on Dead Allies don't show?

Started by Aishi, July 23, 2010, 02:50:22 AM

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Aishi

I don't know if this is already been answered sorry...

I just want to know if there is a way to fix this...

I made my own animation for my skill Resurrection target; All Allies(DEAD) but the animation don't show just the flash and SE's...

but if i choose All Allies, animation shows but don't revive even though i put the "-incapacitated" state...

I want my animation to show on dead allies...

can anyone help me?

Xzygon

First and foremost, what battle system are you using, and is this skill being used by enemies or your players?

Aishi

Oh, Thanks for the reply...

I'm using the Scene Battle Redux...

and this skill is used by a player...

i tried this out on the default battle system and there is no animation in the skill Raise too...

could be the default's problem...

might be a skill animation bug fix? script is a solution...

but i can't find any for skill animation...

i know in sbs like tankentai shows the skill animation even on dead characters... >.<

Xzygon

What other scripts do you happen to be using that uses the class Sprite_Battler?

Aishi

i looked through all the scripts that i'm using and these are the scripts that uses the Sprite_Battler:

Vixotic_Damage_Pop up
Flash Selected Enemy by Modern Algebra
Minto's Monster Collapse

i dunno but i don't think any of these have to do with my skill animation :(

Xzygon

I'm pretty sure it's either of hte last two, but try removing them one at a time and see if that fixes it. Whatever script is removed at the time it's fixed is the problem.

Aishi

nope no luck....

i tried removing them but still no animation...

is it really Sprite_Battler?

my target is All Dead Allies...

and even on the default battle, no custom scripts the animation for dead allies won't show either...

i really think some kind of fix script can help me here...

i hope there's one out there cause i looked everywhere for a script like that...

Aishi