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[Request] Weapon's Own Damage Formula?

Started by ArcadeeRPG, July 12, 2010, 04:06:53 PM

0 Members and 4 Guests are viewing this topic.

ArcadeeRPG

I looked everywhere for a script that can do what I want to do.

I want a custom damage formula script that gives a different formula for each weapon.

So, for example:

Wooden Sword's damage formula would be: (2 x player's attack) - (target's defense)
Iron Sword's damage formula would be: (5 x player's attack) - (target's defense)
Dragon Sword's damage formula would be: (20 x player's attack)
and so on...

If such a thing exists, please tell me.
And no, I'm not looking for Yanfly's Custom Damage Formula Script. :D ;D
Current Project - Storybook Chronicles
Story - 100%
Graphics - 65%
    - editing Kaduki's cut-in pics and facesets
    - creating custom menu graphics
    - creating custom title graphics
    - creating custom HP/MP bars
    - creating custom ATB bars
    - creating custom EXP bars
    - editing monster sprites
Eventing - 60%
Dungeons - 40%
Town Maps - 55%
Town Outskirts Maps - 75%

ArcadeeRPG

Current Project - Storybook Chronicles
Story - 100%
Graphics - 65%
    - editing Kaduki's cut-in pics and facesets
    - creating custom menu graphics
    - creating custom title graphics
    - creating custom HP/MP bars
    - creating custom ATB bars
    - creating custom EXP bars
    - editing monster sprites
Eventing - 60%
Dungeons - 40%
Town Maps - 55%
Town Outskirts Maps - 75%

modern algebra

Interesting idea. I might do this later tonight. It's strange though, in the sense that when players equip weapons they won't have any idea how their damage will change, since a weapon with less attack could do more damage than a weapon with more attack but a weaker formula.

ArcadeeRPG

Quote from: modern algebra on July 20, 2010, 05:23:38 PM
Interesting idea. I might do this later tonight. It's strange though, in the sense that when players equip weapons they won't have any idea how their damage will change, since a weapon with less attack could do more damage than a weapon with more attack but a weaker formula.

Well actually, I already have a system to let the player know how much the weapon's multiplier is.
Current Project - Storybook Chronicles
Story - 100%
Graphics - 65%
    - editing Kaduki's cut-in pics and facesets
    - creating custom menu graphics
    - creating custom title graphics
    - creating custom HP/MP bars
    - creating custom ATB bars
    - creating custom EXP bars
    - editing monster sprites
Eventing - 60%
Dungeons - 40%
Town Maps - 55%
Town Outskirts Maps - 75%