1. Boats only work in shallow water; in deep water, you need to use ships.
2. You can change the player graphic using the Set Move Route: Player: Change graphic event command. You just ned to so so before entering the world map and change it back when exiting.
3. You can generate some using the
JunkHunt Roof Tile Generator4. For equipment, you can set that in the Actor tab of the database. If you just want the party to have items, you need to give them to the party using the Change Item, Change Weapon, and Change Armor event commands, at the top of the second column of the first tab. To run those at the start of the game, just use a parallel process event that gives them all to them, and then turns itself off.
5. No, you cannot rotate individual tiles. You'd have to use an image generating program.
6. You can install different tilesets by naming files in the System folder as TileA1, TileA2, TileA3, TileA4, TileA5, TileB, TileC, TileD, TileE.
7. No, not by default. You have only the A-E tabs to work with. However, you can use
Bulletxt's Swap Tileset program