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Random Dungeon map generator?

Started by Mishka, July 05, 2010, 11:39:37 PM

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Mishka

I know that VX has a RDG function... but I'm looking for a script that randomly generates a dungeon map every time you enter.

I could see a lot of uses for this (particularly for grinding/treasure hunting on the side) and while I did find a script for it before, it was quite buggy and not in English.


tSwitch

I dunno where to find a Roguelike script, but you -could- feasibly just make a few maps and randomly decide which to go to on first entry.


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Mishka

Quote from: NAMKCOR on July 05, 2010, 11:41:58 PM
I dunno where to find a Roguelike script, but you -could- feasibly just make a few maps and randomly decide which to go to on first entry.
I suppose it's a good idea, considering that I could have a larger amount of variable treasures within a given map, but I was just wondering if there was any true Roguelike scripts out there or if anyone was interested in writing a new one.


Mitsarugi

well i have a script that randomly generates adongeon but it's in jap ^^
it does the monsters ,treasures, and even NPC's ;p

Mishka

Quote from: Mitsarugi on July 10, 2010, 08:19:16 AM
well i have a script that randomly generates adongeon but it's in jap ^^
it does the monsters ,treasures, and even NPC's ;p
Is it buggy like the version I found, or is it relatively bug-free?


Mitsarugi

Quote from: Mikhail Faulken on July 10, 2010, 10:10:13 AM
Quote from: Mitsarugi on July 10, 2010, 08:19:16 AM
well i have a script that randomly generates adongeon but it's in jap ^^
it does the monsters ,treasures, and even NPC's ;p
Is it buggy like the version I found, or is it relatively bug-free?
don't see any bugs for what i tested , btw what's your version?

Mishka

Quote from: Mitsarugi on July 10, 2010, 10:19:59 AM
Quote from: Mikhail Faulken on July 10, 2010, 10:10:13 AM
Quote from: Mitsarugi on July 10, 2010, 08:19:16 AM
well i have a script that randomly generates adongeon but it's in jap ^^
it does the monsters ,treasures, and even NPC's ;p
Is it buggy like the version I found, or is it relatively bug-free?
don't see any bugs for what i tested , btw what's your version?
I don't really have any idea, but it doesn't generate NPCs and it sometimes puts the exit stairs  behind an impassible tile.


Mitsarugi


Mishka



Mitsarugi

use google translation to translate the jap text in the script and look at the already made event's , you should figure it out    ( or if i'm in a good mood and you ask nicely i'll translate it ^^)