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Fix Pictures to Map

Started by modern algebra, June 17, 2010, 11:40:48 PM

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exhydra

You should be able to match the tint of the screen using the Tint Picture built-in function, too. I've used that to tint pictures which were not inheriting the screen tint.

UPDATED 05-29-14


IS YOUR PROJECT OPTIMIZED?
UPDATED 07/04/15 - v2.5

RPG MAKER TOOLBOX
UPDATED 07/04/15 - v1.5

blueperiod

Oh wow. I completely overlooked that. Thanks guys!

modern algebra

Alright, I added a demo for GameIndonesia and a conversion patch for Adrien. - You should be able to remove OriginalWij's script from your game entirely now - though I don't know; maybe test it first. I was a little confused by what you said the problem was - I also think my script should have worked when you removed the [FIXED] from the filename, so there might be a bigger problem behind that. IDK

Lysop

Sorry that I have to post here, but there isn't a function to let the picture shake when the screen shakes.
It looks really ugly! :o
And the problem with the screen tone. Wouldn't it be better to integrate it as an update like this?


def update
     @fpm.tone = $game_map.screen.tone
     @fpm_viewport.ox = $game_map.screen.shake


But I don't know where to paste it.