Snapshot Authors: game_guy Version: 1.0 Type: Picture Taking Script Key Term: Misc Add-on
Introduction Ever wanted to take screenies or snapshots ingame? While there are other methods of doing that, this one is by far the easiest. With a simple button press or script call, it'll take a screenshot of the game for you and save it in a folder.
Also useful for beta testing. Your testers can snapshot bugs or errors in mapping or stuff like that.
Features Take picture with button press or script call Customizable Button to press Screenshots Here's how well the pictures come out. No windows borders or anything.
Demo Download Script You'll also need the
screenshot.dll for this script to function correctly.
Spoiler for :
#=============================================================================== # Snapshot # Author game_guy # Version 1.0 #------------------------------------------------------------------------------- # Intro: # Ever wanted to take screenies or snapshots ingame? While there are other # methods of doing that, this one is by far the easiest. With a simple button # press or script call, it'll take a screenshot of the game for you and # save it in a folder. # Also useful for beta testing. Your testers can snapshot bugs or errors in # mapping or stuff like that. # # Features: # Take picture with button press or script call # Customizable Button to press # # Instructions: # Place screenshot.dll in your projects folder. # Get the dll here if you need it # http://decisive-games.com/ggp/scripts/screenshot.dll # Make a folder in your projects folder called Snapshots # # Go down to the line where it says SnapShot_Key = Input::A # You can change Input::A to any of the following # Input::A - Usually the Shift Key # Input::B - Usually the X or Escape key # Input::C - Usually C, Enter, or Space # Input::X - Usually the A Key # Input::Y - Usually the S Key # Input::Z - Usually the D Key # Input::L - Usually the Q Key # Input::R - Usually the W Key # Input::SHIFT # Input::CTRL # Input::ALT # Input::F5 # Input::F6 # Input::F7 # Input::F8 # Input::F9 # # To take a snapshot with a script call use this # GameGuy.snap thats it! # # Compatibility: # Not tested with SDK. (Should work though) # Will work with anything. # # Credits: # game_guy ~ For making it # Google ~ Searching up Win32Api tutorials # Screenshot.dll ~ Whoever made this, made this script possible #=============================================================================== module GameGuy SnapShot_Key = Input::A # Shift Key def self.snap snp = Win32API.new('screenshot.dll', 'Screenshot', %w(l l l l p l l), '') window = Win32API.new('user32', 'FindWindowA', %w(p p), 'l') ini = (Win32API.new 'kernel32', 'GetPrivateProfileStringA', %w(p p p p l p), 'l') game_name = "\0" * 256 ini.call('Game', 'Title', '', game_name, 255, '.\Game.ini') game_name.delete!('\0') win = window.call('RGSS Player', game_name) dir = Dir.new("Snapshots/") count = 0 dir.entries.each {|i| count += 1} file_name = "Snapshots/snap_#{count}.png" snp.call(0, 0, 640, 480, file_name, win, 2) end end module Input class << self alias gg_update_input_snapshot_lat update end def self.update if Input.trigger?(GameGuy::SnapShot_Key) GameGuy.snap end gg_update_input_snapshot_lat end end
Instructions In the script. Its recommended to place this above main but below everything else. It shouldn't cause issues with anything.
Compatibility Not tested with SDK. (Should work anyways)
Should work with everything.
Credits and Thanks game_guy ~ For making it Google ~ Searching up Win32Api tutorials Screenshot.dll ~ Whoever made this, made this script possible Author's Notes Enjoy!