According to everyone above, it should affect magic damage done AND received. Yet, assuming you already have the stat supposed for that matter, a faith state may affect specific skills, not necesarilly black or white magics, but instead, only summons (if you're up to them), or perhaps, should you rename it and make it as a stat that allows to give bonus to given damage from a combo attack, I mean dual techs. Since you're scripting it wouldn't be that difficult after modeling it properly, but this is only assuming the magic effect stat has been already decided.