OK, after further review, I was able to make an event that fullfilled the stated
objectives. It took 3 pages. First page, enemy random movement in restricted
area. Page 2, move toward player when player enters the restriced (doesn't
have to be the same) area. Page 3, collision detection and battle. So basically,
enemy wanders around, you get close enough, enemy runs toward you, you
defeat the enemy (or evade!), enemy flashes and resets. Newb time for creating
event - 5 HRS with sleeping on it! A nice learning exercise.
If anyone can tell me how to post event page screen shots, AND anybody cares
then I will do so. Orthogonal means non-diagonal movement (left right up down)