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Event help (2003)

Started by Eonart, May 13, 2010, 10:32:34 AM

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Eonart

I am trying to find out how to make an event stop moving after another event is erased.

What I am trying to do is to have 2 guys fighting, you beat up one guy and the other guy stops moving.
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modern algebra

Just before you erase the event, turn a switch ON. Then go to the other event and make a new page conditioned on that switch.

Eonart

Thanks for the help but now I have another problem.
After all the "fighting" is done, I want the "fighters" to gather, luckily I did that by making a new map, but there is one problem.

How do I teleport there after all enemies are defeated, because there are like, 7 enemy events, not 2.
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cozziekuns

Right before you erase the event, set a variable (doesn't matter which) to +1. Then go to the other event and make a new page conditioned with variables 1, 2, 3, 4, 5, 6, 7.

Eonart

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