Yeah...this is a bit awkward but here goes! Alright, so I'm making battle animations for some items now (since well...it'd be nice if they had some...). Most are easy to do, since they only deal with like restoring certain HP, MP, or statuses. The issue I'm having atm, is with items that deal with %s that cannot be covered by skills...like for instance, I have a Healing Potion that restores 50% Max HP to one party member, and another item that revives a party member from Death with 10% Max HP...which obviously I cannot do in the Skills tab. Any suggestions on how to do the animations for these (which I'm going to assume is in the Common Events tab, but not sure on how to go about doing so in there right now) while retaining what the items are supposed to do?