Basic Rpg Engine
Authors: game_guy aka Ronnie Mooney
Version: Its more of a Pre-Release Pre-Alpha Test
IntroductionWell for awhile now I've been trying to make somewhat of an RPG Engine or starter kit or whatever you want to call it in XNA. I've got some really basic concepts done as of right now. I'll keep you updated
Version History:
Pre-Release Pre-Alpha Test - April 12th, 2010:
- First actual release of the engine.
Features- Basic Walking
- Passability Detection
- Priorities (Aka layers)
Planned FeaturesThese are features that are going to be in the next demo.
CompletedIn ProgressNot Started- Large Maps (Greater then 20x15)
- Map Scrolling
- Events
- Basic Saving
Screenshots/VideosToo lazy for screenshots so I'll place some videos here.
- Basic Rpg Walking/Animated Characters Video
- Basic Mapping/Layers/Passability Video
DownloadsBugs as of Pre-Release Pre-Alpha Test:
- If you try to go outside of the map, you get an error
Microsoft Xna Redistributable:
You need this in order to run my game. I don't know why it does that, I find it very stupid you need it.
Once you install it, you won't need to install it again.
Download (Size: 7.4 MB)Pre-Release Pre-Alpha Test
Here's the actual game download. Feel free to test it out. In fact please test it out and let me know what you think.
When downloaded, extract the contents of the zip, then run the Basic Rpg.exe that has the game controller as the icon.
Download (Size: 79KB)
Credits and Thanks- game_guy aka Ronnie Mooney ~ For making it
- Google/Chaos Project/Anyone else ~ Who helped me with code/ supported me/ or tested it.
Author's NotesLet me know any bugs or what I could improve on or add.