Basically, I want to be able to bet on a fight between two randomly generated AIs that will be announced to the player between accepting the opportunity to bet, and actually doing the betting.
Basically, I need a way to communicate to the player who it is that is fighting, and the stats, strengths, and weaknesses of each fighter, and give the opportunity to bet before the AI fight.
However, I want to know if there is a less arduous way of going about it than making conditionals for each and every possible matchup for my 10 possible contestants.
What I mean is, is there some sort of magical scripting or eventing solutions that you would reccomend?