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Npc Walking Problem

Started by Terra, March 10, 2010, 11:17:25 PM

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Terra

Okay, so I have a Npc appear in a cut scene from an already existing event. I just change the graphic... Easy enough. I have him walk down and everything seems great until he stops, then he get stuck in the walking position, he wont go back to just a regular stance. It looks dumb and distracts from what's actually happening. If you know how to fix this, please inform me. Thanks.
QuoteYou get busy Livin', or get busy Diein'... That's god damn right.
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QuoteThey say evil prevails when good men fail to act, what they oughta' say is... Evil prevails.
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Grafikal

Make sure that the animation button is turned off on that event page (the one with the graphic). If you have all the stuff sitting on a single event page, for example, lets say you have the animation turned on for the first graphic, stuff happens, then you change graphic and then move the event, the animation will still be on. Make a new event page and turn it off. So instead of changing the graphic, turn on a self switch and make that page of the event the new graphic instead.

If this doesn't help, then I'm not really sure why it would still be walking.

Oh, or you could just turn off the animation via the movement event command. I think it's one of the options in there - if not, then make a new page like i just said.