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movement animation script

Started by passededge, February 21, 2010, 05:29:01 PM

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passededge

So I'm using modern algebras extra move frames script, and even though the animation should look great, but it doesn't (I have 8 frames for each direction).  The problem I believe is that when a character takes a "step", it cycles through every frame super quickly for each 32x32 block that you're walking.

What I would like is a script that makes it so the walking animation frames cycle at a normal rate as long as you're holding down a directional button, not every frame for every step.

I hope that made sense, I think I explained it as best I can.  Any help would be appreciated so..Thanks!

Nhoj_yeR

you will need a pixel movement script for that.