Lockpick System
Version: 1.0
Author: Deity
Date: January 8, 2010
Description
This script simulates a lockpicking system similar to that in Oblivion which allows you to set certain chests to only open once successfully picking the lock. Essentially, the system requires the player to successfully push all of the "sticks" into the up position - a failure results in a destroyed lockpick. Once all sticks are up, self-switch A of the particular event is turned on and you can put in the success results
Features
- A fun little minigame that puts some challenge into the task of opening chests or doors
- Can customize which pictures to use for the background, foreground, lockpick, and sticks
- Very easy to set up through a comment in plain English
- Turns on self-switch A automatically upon success
ScreenshotsInstructions See the header of the script in the
demo for instructions and better yet, examples!
Script
See the demo - it is attached at the bottom of the post. It is better to look at the demo so you can see how it works.
Credit
Support
Please post in this topic if you encounter any problems and I will either try to fix it or pass it on to the author.
Demo
See attached
Translator's Notes
I have received Deity's permission to translate this script and post it here. I thought it was a neat idea and figured the English language community should get a glimpse of it. Aside from a few minor edits, I have had nothing to do with writing this script. All credit belongs to Deity.