Monster Scores
January 05, 2009
SummaryI need a script where every time you kill an enemy the attack status are added together and then stored. For example, when you kill a slime, the attack is stored. Then when you kill a hornet after, the attack of the hornet is added to the stored attack from the slime. I want this to happen with every winning battle. This way every enemy you kill will have their attacks added all together to create a Score. I want this score displayed in the upper right hand corner of the screen (Score: 000,000,000,000) with a 12 digit number. I would appreciate this so much! I will give credit to whom ever writes the script in the beginning credits and ending credits.
Method1. You kill a slime. The attack status is stored in a variable.
2. You get engaged into another battle with a Hornet.
3. You defeat the Hornet and the Attack Status of the Hornet is added to the same Variable.
4. This Variable is displayed in the upper right hand corner during gameplay.
MockupsKind of like the score in this mario picture.
Games its been in- Mario games are big on this.
- Almost all games have a score like system. With rpg's it usually is leveling.
Did you search?Yes
Where did you search?- RMRK.NET
- rpg revolution
- rpgmakervx
What did you search for?- score
- attack score
- mario score
- points