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Unwinnable battles?

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Rep: +0/-0Level 82
I know I'm asking alot of questions, but I have no where else to go to ask questions. Don't forget to help in my Coal topic if you can.

I was wondering, isn't there a way to make unwinnable battles where even if you lose you can make the game keep playing, and not give you the game over screen? I thought there was, but I can't seem to get it to work the way I thought you could make it work.

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Rep:
Level 86
Sonic Dog -> Light Spear -> Overlimit -> Slash


Make sure you put the rest of your event in the "defeat" handler.

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Rep: +0/-0Level 82
How did you get to this screen? I'm using 2000, just so you know, in case that is a 2003 option there.

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Rep:
Level 86
Sonic Dog -> Light Spear -> Overlimit -> Slash
If that option isn't available under Enemy Encounter, then you might be able to link it to a common event via your Battle Layout tab in the DB.

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Rep: +0/-0Level 82
It took a bit of working around but I got it to work right now. It was messing up when certain actions would happen I would still get gameover. I got it working now though by having a switch go to another page after the battle ends. If you try to do some actions in the defeat area. it gives you the gamover anyway.