I figured I should take the temperature as to what people are thinking would be a good system for evaluating guild progress during the competition. The names of each system aren't particularly descriptive, but I'm not very creative. In any case, this poll is not meant to be determinative - the results of this poll ought not be the final say, as none of the systems are fleshed out to a point of reasonable detail yet - the purpose of the poll is merely to see which way the community is leaning and hopefully inspire discussion on the subject that will aid us in finding a good path to take.
All or Nothing
Basically, this is the system as it has been - the only evaluation would occur at the very end of the competition and would be based solely on the final product itself.
The motivation for both of the following models is the idea that having a deadline that is a long way off inspires procrastination and results in failure. Thus, both seek to set shorter deadlines in order to encourage sustained focus on the project.
Focused Progress Goals
The idea for this is inspired both by the desire for shorter deadlines and also to encourage collaboration on as many aspects of the project as possible. The idea would be to set up goals with respect to very specific areas of importance, such as character development, plot, mapping, eventing, database work, and dialogue, while allowing other more pervasive or time-consuming aspects such as scripting and resources to be done throughout. Under such a form, the primary tool of measurement would be progress, rather than content, and the judging would be determined on how substantially complete the area of focus is by the end of the deadline. There would, of course, be freedom to change any aspects that have already been completed, and also some members could work on other aspects at any time if the current area of focus is one on which they do not feel they would be useful. Since the measurement is progress, and not content, it is capable of objective assessment and would be assessed by the moderator of the competition. Thus, not all of the goals would necessarily need to be released publicly in respect to concerns about spoilers and other issues. A model breakdown of such a system, without any particular well thought out values, would be:
Character Development - 1 week - 5%
Plot - 2 weeks - 25%
Initial Database setup - 1 week - 5%
Mapping - 3 weeks - 25%
Eventing + Dialogue - 3 weeks - 30%
Balancing - 1 week - 10%
The judgement of the finalized project would then be open to a community poll on content alone, and the final score of the project would be based on a weighted average of the progress determination and the results of the community poll.
Content-based Goals
The impetus of this system would be to allow the guilds more freedom in how they choose to progress with their project even while setting short-term deadlines. Like the Focussed goal system, it would require progress to be shown in the interim of the project, however these requirements would be more cohesive and not exclusively limited to particular areas. Further, the judgements would be based on community polls of content rather than on an objective measurement of progress. As Zylos wrote,
Instead of having set deadlines and penalties though, perhaps we can have competitive judgings of whatever teasers and info the guilds release on set dates? Like, one week having the guilds present a basic outline of a non-spoiler story and any concept art they have like we did for a teasers last year, and the next week we show off maps or possibly a playable demo. The guilds agree to release certain pieces of info, and each week we have the community vote for which one they like better thus far.
The final evaluation could be worth 100% under this model, or we could choose to give some weight to the interim judgments - I don't think it is a matter integral to the system as a whole, though it would need to be decided if we went with this system.
Also, if anyone thinks my description is not doing justice to one of the proposed systems, feel free to mention it and I will refine the post to take into account the valid issues raised. Again, I stress that this poll is not meant to be the final decision, but merely as a marker of the current community sentiment and to inspire discussion that will hopefully enable us to make a real decision on the issue at some point in the near future. Thus, you will notice there is no time limit on this poll and you can change your vote at any time if someone makes a compelling argument in favour of a system you did not originally choose.