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Scripted (Input::C) even possible?

Started by Okogawa, December 06, 2009, 10:18:13 AM

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Okogawa

Hello! I am running a parallel process and desperately need a short script in a event (Event Command, Advanced, Script...) that will (when run) *automatically* press the Input::C button i.e. "confirm button" without the player doing so.

If there is no such a script-command, then I'll be happy with anything that just archive the same thing, because my parallel event is "stuck" until I automate some sort of confirm that will "close" the open message box.

Aye, is there any command that "closes open message box" like a user pressed the "confirm button" it will do too, since then the event can continue too.

Any kind of "know-how" regarding this topic would be most welcome here  :)

Hope for the best

O.

Grafikal

Already created here: http://rmrk.net/index.php/topic,30151.0.html

You use movement commands to dictate what button is what. Read the instructions. There are other ways of doing it besides using the movement event commands as well.

modern algebra

#2
I don't think that is what he is looking for.

But you are using the ATS from what I understand of your other requests, and you can autoclose message boxes in the ATS with the code: \^   - preferably after a few wait codes so that it doesn't close immediately after the text is finished displaying.

Even if you aren't using the ATS, I believe it's a default feature of the message system.