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Conditional Choices

Started by Leon Oswald, October 09, 2009, 12:40:11 PM

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Leon Oswald

Hello, What exactly I mean by "Conditional Choices..." ?
let me explain it

I need 2 new funcions about the Choices,
Fist, when I hovered a one of choice, that can use other Event Command before choice that choice.. for example = I have hovered choice number 1, that do nothing, I scoll for choice number 2 and Picture number 1 change to the other Picture

Second, I need choice appeard only when I get the right item/weapon/armor in Inventory/Equiped... for example = (without item 1(sword) & 2(axe), choices appears) I cant fight him! / Run, (with item 1(sword) & 2(axe), choices appears) I cant fight him! / I can use my Sword / I smash him with m3h AXE! / Run

Hope someone knows what I mean by that >_>
And realy that will be helped when it be compatible with modern algebra's Advance Text System.
Sorry for my stupid English, I'm from Slovakia :)

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Maps: 4%
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Leon Oswald

Sorry for my stupid English, I'm from Slovakia :)

Craftknight's rule
Story: 23%
Maps: 4%
Systems: 5%

dricc

I don't know if it's exactly what you need but have a look at that :

http://pockethouse.wordpress.com/vx/custom-battle-actions/
You can use my scripts freely . but not for commercial use .
:ccbync:
Don't encrypt your game !!!
Want to give me credit ? Easy ,add me in your game :

Leon Oswald

nono, thats not what I meant,
I need a script to change some options with "Choices"
something like [*see attached*]
Sorry for my stupid English, I'm from Slovakia :)

Craftknight's rule
Story: 23%
Maps: 4%
Systems: 5%

modern algebra

Well, my ATS has something of what your looking for, in that it allows you to show or not show choices based on a switch (which consequently amounts to any condition, since you can set the switch to be true based on any regular conditions), but it doesn't have the descriptive window that you want. So it's only the second part you get, sorry. I am revising the ATS soon, so I will take into account the request and determine if it is a feasible addition.

Leon Oswald

oh yea, the switch commands, I forgot about them, thank you very much ^^;
Sorry for my stupid English, I'm from Slovakia :)

Craftknight's rule
Story: 23%
Maps: 4%
Systems: 5%

Leon Oswald

Sorry for my stupid English, I'm from Slovakia :)

Craftknight's rule
Story: 23%
Maps: 4%
Systems: 5%

Grafikal

why are you bumping this if this is resolved?

Quote from: Leon Oswald on October 13, 2009, 07:56:27 PM
oh yea, the switch commands, I forgot about them, thank you very much ^^;

Leon Oswald

oh yea.. thats about the 2nd part of my request

I still need the 1st part, or just any other method to do that >_>
Sorry for my stupid English, I'm from Slovakia :)

Craftknight's rule
Story: 23%
Maps: 4%
Systems: 5%