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[Request] Jungle mapping tutorial

Started by Miles Castea, July 31, 2009, 10:49:29 PM

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Miles Castea

I am looking for someone to make a jungle mapping tutorial, with this tileset:

[spoiler][/spoiler]
*I already know how to do a square style jungle, but I don't think that's even good enough.
Current Project:
Altaria: Deus ex Machina (in progress)

joy

I did give you some pointers, and you did seem to ignore them..I seem to remember something like "well I'm keeping it this way" or something like that.

markchapman

Im a RPG Maker Vetren, ive used 2K, 2K3, RMXP, and RMVX, I have my likes and dislikes with them all.

Miles Castea

#3
I changed my mind, but no matter how hard I wrack my brain around it, I can't seem to figure out to make proper non-straight edges and sides, well you know what I mean. Like diagonal. I'm taking your advice, it's just that I have a hard time doing this.
Current Project:
Altaria: Deus ex Machina (in progress)

markchapman

i have the same problem. i use the circle hing for most of my not so straight stuff... only way i can do it. but. maybe sirius will find it an still do a tut for the other people.
Im a RPG Maker Vetren, ive used 2K, 2K3, RMXP, and RMVX, I have my likes and dislikes with them all.

Miles Castea

Current Project:
Altaria: Deus ex Machina (in progress)

Grafikal

Quote from: markchapman on August 01, 2009, 01:51:41 AM
wheres sirius when ya need him...

He's more r2k, though I'm sure he knows his way around XP.

markchapman

its a map tut. he can accomplish it....
Im a RPG Maker Vetren, ive used 2K, 2K3, RMXP, and RMVX, I have my likes and dislikes with them all.

joy

However, should he bother when someone else tried and was met with rudeness..that's up to him. I've certainly learned my lesson about helping the ungrateful.

Miles Castea

Quote from: joy on August 01, 2009, 02:06:49 AM
However, should he bother when someone else tried and was met with rudeness..that's up to him. I've certainly learned my lesson about helping the ungrateful.
I'm sorry that I ignored you...I did tell you thank you right?
It's just that trying to figure out how to make a diagonal like is hard for me. >_<
Current Project:
Altaria: Deus ex Machina (in progress)

markchapman

but, theres other people out there that would appriciate it other than mr. ungreatful.... ( like me for instance.) the diagonal thing kills me.
Im a RPG Maker Vetren, ive used 2K, 2K3, RMXP, and RMVX, I have my likes and dislikes with them all.

joy

I may consider making a tutorial sometime this weekend, depends on how my schedule looks.

markchapman

  well, im working with vx.... but i look at the other tuts an it helps even though its on a differant maker it dont matter much other than the differant shipsets. but ok ill look forward to it.
Im a RPG Maker Vetren, ive used 2K, 2K3, RMXP, and RMVX, I have my likes and dislikes with them all.

Miles Castea

#13
Quote from: joy on August 01, 2009, 02:18:09 AM
I may consider making a tutorial sometime this weekend, depends on how my schedule looks.
Gracias! *ultraglomps*
Current Project:
Altaria: Deus ex Machina (in progress)

markchapman

Im a RPG Maker Vetren, ive used 2K, 2K3, RMXP, and RMVX, I have my likes and dislikes with them all.

Sirius

Wow, 4 people have posted while I've been typing this... Anyway-

Heh, I never dug into XP, sorry... I used up that good ol' trial a few years back, and then sort of slipped back into 2k3.

Judging by the look of the tileset, though,

[spoiler]and snooping through the screenshot thread :-[[/spoiler]

it looks like the exact same mapping dilemma I had with FSM. Notice how you have these following possible candidates for your thick forest  --->Not just the top one!!!<---:



Think of those as convex (the bottom ones) and concave (top one) possibilities for your jungle. Work out a rough idea of what you want the landscape to look like with just simple grass (don't make it a square! It makes it more fun that way, and doesn't aggravate people), set up your trunk tiles on the second layer all along any of the back borders you may have (at least I think... Like I said, I don't use XP. You'll want to make a sandwich with the leaves and the background), and now the magic begins.

Of course, I can't show with pictures without a functioning copy of XP, but Joy did indeed post a perfectly good example on the screenshot thread (and her tutorial will be a lot more helpful, just as long as you're good to her in the mean time). Take another good, hard look at that map, it'll explain a lot.

I know a text-based explanation can't get most people far, so either do the lazy thing and wait for Joy to take care of you (again), or do the smart thing and use what she's already given you. Practice by making a replica of that map (not exact, of course, that's plagiarism. Even for maps.), then make a couple of your own before you even think about putting one in your game.

Get used to which tree tile goes where, work out every rough area of your map, and practice by making a couple more. It may be frustrating at first, but you'll be slapping yourself later when you bust out 5 awesome, diagonal maps.

I guess sometimes you just have to figure things out for yourself. OR you can figure things out using what people have already given you; whether it has a "Tutorial" label on it or not.