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Display text under character when cetain item is equipped.

Started by Bash, July 27, 2009, 07:24:18 PM

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Bash

1. Can someone please make a script when a certain item is equipped small text will be displayed at the feet of the player. It would also be helpful if it can be turned on and off at anytime.  If too much to ask it would be cool if the text can be applied in noteboxes. For example: <equiptxt "Master Thief">

Thank you very much. And yes this would be for my title system :3

Click for my current project.

modern algebra

That is a little strange, but it probably isn't hard to do. How small is this text you want? Because it would be kind of obnoxious if its too big and unreadable otherwise

Bash

Any size will do, Im confident you can pick a good one. Please not obnoxiously big though. Thank you.  :)

Click for my current project.

modern algebra

Well, I'm not confident I can pick a good one. You pick it. Seriously though, I think it will be ugly no matter what size or colour you choose.

Anyway, fool around with it a little in Paint or some image editing program - just paste the sprite and place where you want the text on each direction of the sprite and then show it to me.

If I do this, I don't want to be playing around with it. I want to know exactly where it should be.

Bash



I did a bad horrible job with alignment, I hate paint. Is this a good example? Hopefull the alignment will look better in the game.

Click for my current project.

Grafikal

I'm curious, MA. Can you place outlines on text? With your AMS? I was thinking, a path designers usually will take with text when the text would end up on different types of surfaces and still be readable, is to outline the text once in black and then once in white, or once in white then once in black. Depending on the color of the text. I was just thinking, if that becomes an issue, that this could be an option. :)