Here's something that I was able to easily do using RPG Maker 2003, but I can't figure out in RPG Maker VX...
In RPG Maker 2003, battle events could be triggered when a certain character performs a certain battle command...
For example,
when Hero A performs the Attack command, then variable 0001 increases by 1...
when Hero A performs the Guard command, then variable 0002 increases by 1...
when Hero B performs the Attack command, then variable 0003 increases by 1...
when Hero B performs the Guard command, then variable 0004 increases by 1...
and so on...
But unfortunately, in RPG Maker VX, the battle event triggers have been limited to "Turn No." and "HP%" conditions.
The "battle command" trigger for battle events has been removed in RPG Maker VX.
Preferably, I'd like the battle event to be triggered when the hero performs the action, not as soon as the player inputs the command.
I'm guessing that this simple problem can be solved using scripts...
Who can help?