I'm using RPG maker XP and Im using Change party events, Change hero Graphic events, and teleport events to create a whole event...
what the event is doing is showing unnecessary content. which includes Swaping of sprites after a teleport, swaping of sprites during a teleport, and stuff of the sort.
I'm wondering if I could just fade out the screen and fade in when those events have taken place to avoid unwanted sprite changes...
there are several events all taking place in a row so it may be difficult to give all of the information on them.
and screenshots would be kinda hard since I have no easy way to take them and it only happens for a split second...
If I need a script in order to do this if anyone is willing to assist with that please send such script when your done...
Basically I want the game to not show the sprite change before or After a teleport event
but more like during or have some sort of fade out fade in control.