Does anyone know if it's possible, via script, to check the resolution of a monitor and change the game resolution accordingly?
If the game runs in a window, it's fine. If it runs in widescreen on a monitor with an aspect ratio of 4:3, it's fine. But on a widescreen monitor in full screen, the game is stretched and the characters look squashed and flat.
Is it possible to detect this, and if the aspect ratio is not 4:3, add black bars at the side so the image isn't stretched?