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Database Editor?

Started by da good king, June 06, 2009, 02:28:13 PM

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da good king

 Alright, so the game I'm making has quite a few extenstions to databases such as Classes, Weapons, etc. I've been using this table format for database info input to keep things smooth:
$data_stuff = {
#Name/ID     Value1 Value2 Value3 Flag1 Flag2 Value4
"Item1" => [12390, 19203, 12383, true, true, 97311]}


However, this gets slow and annoying quick, escpecially when your doing things such as str_plus, dex_plus, etc that don't even need a value for each item, but you have to put one in the table for reference purposes. What I'm wondering is if their is some program which I could use to make database input easier and quicker, maybe even just as simple as editing the text in front of RMVX check boxes in the editor. After all, clicking a drop down or a check box is alot faster in the very very long run (think: you make 50 weapons, items, armors, which isnt alot, that's 150 keys...) than typing 1, true, false, 19

So, I'm curious what you other game makers use for your database editing.

modern algebra

The best way I've found is to use noteboxes. Look at well, lots of my scripts to see it. For instance, the skill_ids method of RPG::BaseItem in Skill Teaching Equipment & Items

For classes without notes boxes, I generally use just a case branch.

da good king

 Ahh ok. I was just kind of fishing to see if anyone had found some nice program or such. I was going to try to use the Games Factory, but its text output file capabilities were alot less handy than I remembered. Perhaps I might publish the system I'm using, as though I was seeking a quicker route, my current one is actually pretty useful. (Oh and I'm not necesarily talking about the hash, it's a Game_Database class I made up)