Hmmmm
I just realized all erased events respawn when exiting the map and entering again.
How do you make them disapear forever once used?
Like for example, if I have an event where if you search an urn you find a potion, I don't want the player to just exploit that and get 9999999 potions.
EDIT: Also, Im very fresh on this matter
How do you have a condition for the battle proccess? Like "if win" "if lose" etc.
The only thing I get as a choice when creating the battle proccess event is which troop and if you can escape or not, and continue even when loser.
Also "Turn on Through or just set it to Below Characters" that sentance makes me sweat
, No clue what it means hehe.
Thanks for the help so far mate