Sorry about that mod.
Im going on a different approach then a regular rpg, so only saving at savepoints will work great
So basically I can just make an event on a square where the player must pass and disable saving there, then delete the event thus removing the save option forever
EDIT: It worked, savepoint system is now in place
And the respawn script I got worked, now I can move onto the real deal. Building my gameworld
. The boring stuff is done hehe.
Thanks for the help guys.