RMRK is retiring.
Registration is disabled. The site will remain online, but eventually become a read-only archive. More information.

RMRK.net has nothing to do with Blockchains, Cryptocurrency or NFTs. We have been around since the early 2000s, but there is a new group using the RMRK name that deals with those things. We have nothing to do with them.
NFTs are a scam, and if somebody is trying to persuade you to buy or invest in crypto/blockchain/NFT content, please turn them down and save your money. See this video for more information.
Visage of Evil [A modern day RPG] Rm2k

0 Members and 2 Guests are viewing this topic.

**
Rep: +0/-0Level 83
Hello, I'm new to there parts, but not to Rm2k.
Without going into further detail I present to you my ongoing project: "Visage of Evil"

Synopsis: Clint, a man of darkness, has been summoned by the witch Carmilla to further the evil deeds of mankind, and to usher in a new era of darkness. Being brought upon humanity in the early 1700's, Clint is created by means of witchcraft and dark arts. Later he is burned for witchcraft and his ashes are buried in the graveyard near the other dark graves. Seven days later, Clint ascends from the soil. Clint is said to be a child born from the ground. Plaguing humanity no more, he sits in isolation for hundreds of years only to be made ignorant of his purpose and thrust back into humanity. His powers lay dormant, and he is unaware that he possesses them; however, after a single even his darkness is awoken, and he wreaks havoc upon humanity once more. It is now up to his closest childhood friends: Trev, Edgar, nick and kevin--plus a whole host of potential recruits-- to stop him in the modern day.

Time Period: Two time periods involved. The first being the 1700's, the second: modern day.

Location(s): A puritain village, a modern American suburb, a grocery store, a school, a few dungeons, neighborhoods, etc. etc.

Characters (ever expanding...):
Trev: Coming soon
Edgar: Coming soon
Nick: Coming Soon
Kevin: Coming Soon
Rena: Coming soon
Nathaniel and Vox(1700's): coming soon

Screenshots as of late:




****
kikiki
Rep:
Level 84
Hi
*cough* mapping *cough*
Mapping is all square-y and has little detail. The house is mapped incorrectly, too.
Hi

**
Rep: +0/-0Level 83
*cough* mapping *cough*
Mapping is all square-y and has little detail. The house is mapped incorrectly, too.
Yeah, I am working on the on making it less dull. Any suggestions as to how to make it look less blocky?

****
kikiki
Rep:
Level 84
Hi
Add trees. Plants. Don't make squares.
Hi

**
Rep: +0/-0Level 83
This is probably a little better.

****
kikiki
Rep:
Level 84
Hi
This is probably a little better.
Much better.
Hi

**
Rep:
Level 83
Indeed it is.
It's not me is it? No, it's not. Then why is there only ONE chili dog when I ordered 2?
-----------------------------------
Current Projects:
Tales of a Hedgehog: Corrupt Light

***
Rep:
Level 86
Sonic Dog -> Light Spear -> Overlimit -> Slash
The key to making decent maps is that sense of randomness. You'll never see 5 trees aligned in a perfect row, or an old, deserted city street completely straight with no blemishes, etc. I do like the FSM tilesets though, keep using those. Make sure you use their pictures as guides; it'll make everything look a lot more "real." Oh, and make sure you make buildings in more than one way. Kind of like this:



See? Enough forestry and plants that you might find in an actual city, no squares (Except for the houses, which should be squares), and each building has a definite walls. The tilesets are hard to get used to at first, but you'll eventually see where everything's supposed to go.

As far as your game itself goes, not too shabby. The story's pretty fresh, the name doesn't include "Dragon," "Legend," "Fantasy," "Tale," or anything trite like that, and there's definitely room to actually develop a story (More than "Hey, it's our old buddy Clint! Even though it makes no sense, let's beat the carrots out of him and save the world!" End game)

*
Rep:
Level 98
2010 Best Veteran2014 Best Use of Avatar and Signature Space2014 Best IRC Chatterbox2014 Most Mature Member2014 Best Writer2014 Best Counsel2014 Favorite Staff Member2014 King of RMRK2013 Favorite Staff MemberSecret Santa 2013 ParticipantFor the great victory in the Breakfast War.Secret Santa 2012 Participant2011 Best Writer2011 Best Counsel2010 Funniest Member2010 Best Writer
you awoke in a burning paperhouse
from the infinite fields of dreamless sleep

****
kikiki
Rep:
Level 84
Hi
More than "Hey, it's our old buddy Clint! Even though it makes no sense, let's beat the carrots out of him and save the world!"
Hey look! There's Clint!
Hi

**
Rep:
Level 83
More than "Hey, it's our old buddy Clint! Even though it makes no sense, let's beat the carrots out of him and save the world!"
Hey look! There's Clint!
Amaizing.
It's not me is it? No, it's not. Then why is there only ONE chili dog when I ordered 2?
-----------------------------------
Current Projects:
Tales of a Hedgehog: Corrupt Light

**
Rep: +0/-0Level 83
Wow, just wow.
Thank you very much Sirius. I didn't expect such a helpful and well rounded reply! I will definitely keep using the FSM chipsets, as they are really useful and detailed.

As for the game itself, this will be an ongoing project: it will be finished. I know a lot of creators start and never finish--it would probably be safe to assume 70%?--but I assure you I have the drive to see this project through completion.

****
kikiki
Rep:
Level 84
Hi
lol, I started like, 10 projects, and all were cancelled. Warrior Dee's RPG might finish! :D
« Last Edit: July 05, 2009, 03:07:28 PM by Lazer Kirby »
Hi