I'm working on an Alchemy system, and I have it so that upon making a potion, you have a chance to level up your Alchemy.
<>Message: Hmm... This appears to be an Alchemy table.
: No one is currently using it.
: Would you like to try your hand at potion making?
<>Show Choices: Sure, why not?/Nah, I don't want it to blow up.
: [Sure, why not?] Handler
<> Message: What potion would you like to make?
<> Label: 1
<> Show Choices: Minor Health Potion/Minor Mana Potion/Antidote/More...
:[Minor Health Potion] Handler
<> Message: To make a Minor Health Potion
: You are required to have a
: Grimsweed, Parsat, and an
: Empty BVial. Are you sure
<> Message: You want to make this potion?
<> Show Choices: Yeah./No, I changed my mind.
:[Yeah] Handler
<> Branch if Grimsweed Possessed
<> Branch if Parsat Possessed
<> Branch if Empty Vial Possessed
<>Message: You mix the two herbs into the vial
: and shake it up a little.
<>Change Items: Empty Vial 1 Remove
<>Change Items: Parsat 1 Remove
<>Change Items: Grimsweed 1 Remove
<>Variable Oper: [017:Health Potion] Set, Rnd [0-5]
<>Branch if Var [0017:Health Potion] is 2 Less/Equal
<>Change Items: Minor Health Potion 1 Add
<> Message: You made ONE Health Potion(s)!
<>
:End
<>Branch if Var[0017:Health Potion] is 3
<>Message: You created ONE Health Potion(s)!
: You gained an Alchemy level!
<>Variable Oper: [0018:Alchemy] + . 1
<> Change Items: Minor Health Potion 1 Add
<>
: End
<>Branch if Var [0017:Health Potion] is 4 or more
<>Change Items: Minor Health Potion 2 Add
<>Message: You made TWO Health Potions(s)!
<>
: End
<>
: Else Handler
<>
: End
<>
: Else Handler
<>
: End
<>
: Else Handler
<>
: End
<>
: [No, I changed my mind] Handler
<> Jump to Label: 1
<>
: End
<>
: [Minor Mana Potion] Handler
<>
: [Antidote] Handler
<>
: [More...] Handler
<>
: End
<>
: [Nah, I don't want it to blow up.] Handler
<>
: End
<>
And then I have a little book above the table, and I want it to tell me what level my Alchemy is. But I can't figure out how to display the value stored in the [0018:Alchemy] Variable. D: Is it possible?