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Faulty version of 2k3? (RESOLVED)

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pokeball NPCOfflineMale
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Asking you to rescue princesses since '05
The problem that finally made me make this thread was this: when all my characters die, nothing happens, they loose the battle and are still aloud to walk around.

Ever since I first downloaded RPG Maker 2k3 odd things like that have been happening INCLUDING:
-when I would enter a battle all my characters would be stacked on top of each other (witch I fixed manually)
-Items would not be usable (all the boxes would be unchecked by default so I checked them and fixed that)
-Zach would by default want to use the commands "Skill" and "Blessing" even though he was not given those skills to use by default (I don't know if the flaw was that you did not automatically get a class or if the probelem was that those commands weren't supposed to be there or a mixture of the two... but I fixed it too so it doesn't matter now)
-The problem that finally made me make this thread was this: when all my characters die, nothing happens, they loose the battle and are still aloud to walk around.

The main problem here is that I don't know how to fix this one and I am pretty sure that your supposed to get a game over at this point in time.

I would like you to know that I am using the GOLIATH mod for RPG Maker 2003 currently, however the problems described above persisted before downloading the mod. In fact, no changes happened whatsoever since I downloaded the mod except for the features specifically listed when downloading it.

Is this how RPG Maker 2k3 supposed to work?
If not, where is an easy place to download a working version?
If so any/all data be lost when downloading said version?
If that is how RPG Maker 2k3 is supposed to work, what is the easiest way of fixing it?
« Last Edit: May 01, 2009, 11:19:12 PM by NPC »
Why do 1 lined nameless NPCs never get taken seriously?

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Most of what you described are problems that (I would assume) only come about when you screw around with things. I'm not saying you messed up your Rpgmaker, sometimes stuff like that just happens. The database is really the epitome of a skeleton when you first start a project, just so you can get ideas when making your game. Items are left unchecked just in case you're planning on totally revamping your DB (Which you should do anyway, oh, and check everyone on the first item & copy it to every usable item you're gonna make, to make things easier in the long run), and your dudes are stacked on top of each other in case you want to randomly place them around the battlefield. I dunno about Zach, he's just weird. But getting to your current problem:

If it's an event specific battle, make sure you check the game over box instead of the custom handler one, like this:


If you're not getting game overs from regular encounters, then that's just weird. I'm messing around with mine trying to recreate that, but I've got nothing so far :-\ If you're still having trouble, try checking if you have some messed up common event running (Unlikely) or something wrong in some battle event pages (Also unlikely), and maybe check if you have some anomalous tab under your map folders that lets you set that. Other than that, I'm stumped. Good luck.

pokeball NPCOfflineMale
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I did not "screw around with things," to double check I have created new projects that revert everything to the default programming and they all had the same problems.

Yes, I am using the built in random encounter feature, and there is nothing under my common or battle events... and no tabs either.

Thanks anyways... however I do now feel some sort of pride for actually having it be my fault that you are wrong for once :P
I'm pretty sure that there's a mod out there somewhere that lets you do that, but as far as I'm concerned, you can't process letter keys with the plain ol' 2k3. Someone correct me if I'm wrong though (Heh, I'd like to know if that's actually possible, tbh).
Why do 1 lined nameless NPCs never get taken seriously?

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Sonic Dog -> Light Spear -> Overlimit -> Slash
OH.



Try that, under the Battle Layout tab.

Thanks anyways... however I do now feel some sort of pride for actually having it be my fault that you are wrong for once :P

Haha, you make me sound like a god (and I'm flattered :D), but I'm honestly still learning stuff about 2k3. Hanging out around here forces me to use more than just straightforward eventing (Variables, switches, branches. Bleh) & actually gives me a lot of ideas for what to do with my own projects.

pokeball NPCOfflineMale
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Thanks (this topic is now resolved.)

... but you respond to my topics the most, so out of all the people here so far I have the most respect  (well either you or the guy who made Sore Losers)
« Last Edit: May 01, 2009, 11:24:22 PM by NPC »
Why do 1 lined nameless NPCs never get taken seriously?

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there's not a lot of people here who still use 2k3. anyone that does are usually passerbys and no long term members of the forum, so i wouldn't expect toooo much help from us, or me (since i've nvr used 2k3). good to see sirius helping out a lot though :) i've seen him help out a lot other places too

pokeball NPCOfflineMale
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Admitadly yes, my respect for him is very biased. In fact, I am sure you are one of the more respected people here (if I wanted I could get a quote saying you are in the most spammy of threads on these forums: "I need a team!". However, since you have not helped me personally I have no respect for you, you worthless carbon based life form  :o)
« Last Edit: May 01, 2009, 11:39:12 PM by NPC »
Why do 1 lined nameless NPCs never get taken seriously?

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I am the wood of my broom
2010 Project of the YearProject of the Month winner for January 2009Project of the Month winner for January 2010Project of the Month winner for April 2010
Lets not fight now my dears~
Now to lock this :)