Alright guys/gals, this here is a semi-full conversion of RPGMakerVX into RPGMakerXP.
This includes fully functional autotiles from VX that work in XP. The only autotiles that currently are not included are any fences or waterfalls. Their setups are a little different to place into XP standard.
Cliffs and walls aren't autotiles, they're just like how you would standardly use XP's cliffs and walls.
It also includes all of the NPC and Actor characters from VX.
It also includes all the vehicles from VX.
It currently includes 1 door character from VX.
It includes VX worldmap.
It includes all VX tiles on a single tileset ~ for variety.
It will later include all characters and battlers that aren't included already which are mostly just the special character sheets (like animated rocks and lava or doors).
This topic kind of sucks as far as an explanation is concerned, so I'm currently working on a full tutorial and screenshots. Essentially though, you could just look at screenshots of VX since it looks the same. The purpose of this is to give VX the functionality of XP with priority and layering. For those of you that like VX but can't get past the limited resources, this is a great deal. XP has more than enough capacity to allow more VX resources if converted correctly.
The demo attached at the bottom is all you'll need. All the resources