Well, I played around in the battle options, but I'm so lost...
I want to make it so that there are attack turns. Like Pokemon I guess- The opponent attacks, you attack, there's pauses in bettween so you can pick an attack, ect... But no matter what I change the enemy is STILL attacking when I'm trying to pick my attack.
Also, I want it so you don't learn skills, you get them ONLY from items you pick up (Then you can get better skills for that item, such as the knife can be upgraded and have multiple attacks as you level). But I have NO idea how to do that at all ><;
The game I'm going for is a one-character, simple turn-based adventure. (I'll post it later :3) How can I make it so it's completely turn-based and simple?