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[Request] How to make a lifesteal weapon?

Started by HeZ, April 15, 2009, 04:04:35 PM

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HeZ

I would like to know if it's possible to make a weapon that adds a % life steal/drain.

So that when the character with this weapon attacks, they will gain a % of the damage as health.

Thanks in advance for any suggestions.

I had a look around the forum but couldn't find anything

P.S. Sorry if this is in the wrong place, this seemed like the most logical place to put it.

stievstigma

Hi, just thought I'd take a quick stab at your question. If you wanted to event script it, you could have your weapon inflict a state called 'drain' (or whatever) and have a parallel event called from battle that checks to see if any enemies are inflicted with this state, then - HP from the enemy and + to your hero. You'd have to do a condition branch for each potential enemy.

Hope that helps.