Glenn:
Age - 19
Gender - Male
Hometown – Albias
Weapon of choice – Swords & Shields
Personality – Levelheaded, confident, often seen as a voice of reason.
Before the game - Glenn is the second oldest child of four. His sister, Danika is two years older than him, and his younger siblings, Clive and Sherrie, are fraternal twins several years younger than him. Because Albias is a small, self-sufficient city, not many villagers leave town often; Glenn included. He taught himself basic swordplay on Mt. Dowall (Albias was constructed at its base), but has never received formal training. Until he turned about 15 years old, he didn't have much to worry about. However, when a civil war broke out across the country, Glenn's father-a lieutenant at the time-was called to action. Three months into the war, Glenn's father was captured, along with several other members of high standing. Only days later, Glenn's mother was deemed missing. No one in town knew where she had gone; they knew not if she was taken against her will, if she couldn't take the news, or if a brutal combination of the two took her away. Furthermore, the same monsters which halted the civil war prevented a search party from seeking out Glenn's lost mother. Four years later, she still has not returned, and what is left of Glenn's family is still grieving the loss.
Eve:
Age – 18
Gender – Female
Hometown – East Ossic
Weapon of choice – Pouches (For storing water)
Personality – Attentive, worrisome, and careful.
Before the game – She spent her childhood as the premier fisherwoman in East Ossic (Her ability to control water upped the city’s daily catch almost 150%). As she grew older, however, her passion for fishing diminished. She aspired to find real meaning in her life, and that opportunity presented itself in an awful way soon after her 18th birthday. Monsters, for whatever reason, didn’t see East Ossic as a threatening civilization, and proceeded to pillage the city. Eve and two others were left in charge of moving the women, children, and disabled to West Ossic where it was safer, while all remaining able-bodied persons defended the perishing city. Things obviously didn’t turn out as planned, as the boat containing Eve and 15 other civilians capsized after an unknown monster struck. Still inept in controlling water, Eve was unable to save those people she was told to protect. She managed to wash herself ashore deep in uncharted territory in Daive Forest; an almost uninhabitable area other than its commercial trade route yards away.
Korus:
Age – 21
Gender – Male
Hometown – Loernus
Weapon of choice – Rods and wands
Personality – Intelligent, conceited, and slightly rebellious.
Before the game – He spent most of his time from childhood to adolescence studying in his parents’ private manor in Loernus, much more so after he learned that he is able to control fire. The civil war affected Loernus more than anywhere else, and so Korus’ family was confined to their carefully protected home. When the monsters emerged and secured all uninhabited areas as their own, Loernus was once again safe for its citizens to traverse, but Korus wanted more. Without his family’s consent, he constantly left the city to both study the monsters and to practice his magic against real targets. After he made a shocking discovery about the monsters’ behavior, he immediately concluded his out of town expeditions and remained at home, traumatized.
Neil:
Age – 24
Gender- Male
Hometown – Dalant
Weapon of choice - Poleaxes
Personality – Arrogant, bitingly sarcastic, and yet oddly consoling in times of need.
Before the Game – Dalant is a city very near to Rulon Plains-the most common site of warfare in Corilor due to its suitable terrain-and thus most boys are trained to be fighters at a very young age (Much like Spartans of old). Neil was, of course, recruited for the army and served until the war was halted. On one average day in Dalant, Neil was approached by a man whom he had never seen in the city before. The strange figure claimed that Neil had a tumultuous future ahead of him, that a constant struggle against monsters would be always imminent. He laughed, then proceeded to beat the lunch money out of an unfortunate child.
Linara:
Age – 21
Gender – Female
Hometown – Paroa
Weapon of choice - Bows
Personality – Careless, free-spirited, somewhat of a trouble maker.
Before the game – Even before the outbreak of monsters, Paroa was constantly bombarded by bands of orcs and other fiends. The town’s main defense consisted of stealthy rangers who could quite easily counter the brutish, slow orcs that so often sieged the area. Linara, though an otherwise unworthy candidate, reluctantly learned to use the bow after the town saw a drastic increase in monster attacks and required all additional help they could get. Soon after one particularly nasty encounter, the rangers of Paroa hunted the source of those monsters, hoping to destroy them once and for all. They discovered an orc camp not far from their town, and after they destroyed who they believed to be their leader, attacks on Paroa ceased. Linara couldn’t help but be skeptical of the situation; they all just vanished, something out of the ordinary for brainless orcs. Could they be planning an all out attack?
Patsy:
Age – 17
Gender – Female
Hometown – Albias
Weapon of choice – Staves
Personality – Incredibly shy, reserved, and slightly paranoid.
Before the game – Patsy was born into a deeply religious family. Her parents forced her to study to become a priestess when she was very young, and she complied without much of a fight. Healers were in high demand after the war, and Patsy was beckoned to treat the wounded at the Capitol. Her parents, being the protective people they were, forbid that she leave the city under any circumstance. Some time later, Patsy was gathering flowers at the summit to decorate the chapel when she came across two screaming children. As it turns out, Glenn’s younger siblings were being circled by a vicious wolf while they were out playing at the summit. Without thinking, Patsy dropped her basket of flowers, and began running back to town as fast as she could. Before she left the summit, however, she stopped dead in her tracks. She turned around, fired a devastating blast of light at the wolf, and knocked it clear off the cliffside. She stood in awe at what just happened, then slowly returned to town, never to talk of that incident again.