RMRK is retiring.
Registration is disabled. The site will remain online, but eventually become a read-only archive. More information.

RMRK.net has nothing to do with Blockchains, Cryptocurrency or NFTs. We have been around since the early 2000s, but there is a new group using the RMRK name that deals with those things. We have nothing to do with them.
NFTs are a scam, and if somebody is trying to persuade you to buy or invest in crypto/blockchain/NFT content, please turn them down and save your money. See this video for more information.
[REQUEST] Elemental weapon creation system

0 Members and 1 Guest are viewing this topic.

*
Rep: +0/-0Level 83
First of all... Hi all you really really good scripters on these forums!
I've used quite a few scripts from this site already and they are awesome!
But now I'm in the need for a script that I can't find anywere yet....

The script I'd want is, like the title says, an "Elemental Weapon Creation System ( EWCS is what I'll call it...)
I want it to do the following:
  • Take non elemental weapons from the database and be able to assign an element to it in game.
  • The assigned element comes from stones, gems, etc... basically items from the database.
  • I'd like to have a separate scene for this system accessible from the menu.

Example
Erik buys a Steel sword.
He also finds a Fire Gem
He then combines the fire gem and the sword to make a steel sword with the flame element (same base stat just added element)

I think I'll have to make elemental versions of all my weapons for this or is there a way to do this by adding the element to the instance of the weapon and change its icon?

*
Rep:
Level 97
2014 Most Unsung Member2014 Best RPG Maker User - Engine2013 Best RPG Maker User (Scripting)2012 Most Mature Member2012 Favorite Staff Member2012 Best RPG Maker User (Scripting)2012 Best MemberSecret Santa 2012 ParticipantProject of the Month winner for July 20092011 Best Use of Avatar and Signature Space2011 Best RPG Maker User (Scripting)2011 Most Mature Member2011 Favourite Staff Member2011 Best Veteran2010 Most Mature Member2010 Favourite Staff Member
Yeah, making separate entries in the database might be best. There are a few ways in which I can think of doing this without that, but that would certainly be the most universally applicable way of implementing this type of system. That being said, I will suggest cmpsr2000's ACS: http://www.rpgrevolution.com/forums/index.php?showtopic=13359

*
Rep: +0/-0Level 83
Thats a wonderfull system! Why didn't I find it before...
I'd have to trim it down big time to use it, I'll see what I can make of it.
Thanks Modern Algebra