http://www.megaupload.com/?d=LZIHVDGZNew update patch for beta4, mainly to help with beta5 later on, and fixes some bugs in beta4 of course. For those of you who have a current save file, you'll NEED to restart your game due to 2 new characters being implemented that weren't there before. >_<
As for beta5 work...the entire Makai map is done, and the first dungeon is essentially done (just need to put in monsters, storyline events, and the bosses), and then Pandaemonium is next on my list to tackle, since it's more or less half done already (needs more useless rooms and whatnot to add in...blah). Then there's....some areas that I can easily copy/paste to save time...not sure though!
Still need spriters though for characters and enemies. Always the enemies....boooo! And still up for ideas on dungeons!
Speaking of ideas, I DID remember a gimmick I WAS going to use a long time ago in one dungeon...basically, each step you take (or any trap that you activate), will reduce the amount of yen on you. If you run out of yen at any time during the dungeon, you pretty much game over. Capitalism at its best! Not sure if it'll be per step or by traps only though...