Yeah, I pretty much realized that as soon as I posted, but I figured I leave it for a little while to see if there was any interest at all. I guess without details, there isn't much point in showing interest. So, here's what I've got so far:
The project's current working title is Redemption. Player takes the role of Stryde, the 'Angel of Redemption.'
The world has been razed with heavenly fire because of its corruption. Cities large and small alike have been levelled in the catastrophe, and very little of the old world is left when the flames finally die. Very few have survived the fires, but those who have realize very quickly that their world has changed drastically. After the fires, strange creatures begin roaming the landscape. The numbers of survivors falls even further when the monsters begin to attack, until groups band together for safety.
Stryde's quest involves travelling around the ruined lands to find the bands of survivors, and decide who was worthy of survival. Those he deemed worthy gained his help, and those that were not were left to their own designs, likely to die.
Later on, the quest becomes less about the redemption of the survivors, and more a personal quest for Stryde, as he hunts a lost love from ages past, learns of the deceit of those he once trusted, and, ultimately, becomes an Agent of Revenge.
That's the basis of it. What I'm really looking for, right off the bat, is both a CMS, and a CBS for it, but I haven't quite worked out how to do those. Also, someone to discuss story and plot elements with would be nice, as well as someone to double check any game maps made. In addition to this, anybody who thinks that they can ensure that this won't become a typically cliched game would be appreciated.
Anyone who is interested is welcome to post, and explain what they can help with. If more 'back-bone information' is needed, I'll be happy to provide it, but I'm trying to avoid giving away too much of the story, so that later twists don't become obvious before the game is even played.