RMRK is retiring.
Server is paid up for the rest of 2026, but the forum may go after that. See here for more information. Please archive or save anything you would like to keep before 2027.
Main Menu
  • Welcome to The RPG Maker Resource Kit.

[cbs request] Looking for a slight alteration...

Started by Redgeno, January 28, 2009, 11:56:26 PM

0 Members and 1 Guest are viewing this topic.

Redgeno

 I've searched everywhere and I can't seem to find it. I am looking for a way to implement an action timing system into my rpg. I don't mind the dbs and I'm sticking with it, but it would make gameplay a little more exciting if this was implemented.

I need a script where... if you press a button (ie the confirmation button, enter, spacebar) at the right time during an attack, you do a little more damage. Perhaps even a "Nice!" graphic would pop up if performed correctly. I realize this might be tough, and I don't know much about scripting...This is the system that was used in the Mario rpgs. If anyone can point me in the right direction, I would be most grateful.

tSwitch

man, there was a script at .org for this a while ago, but it's gone now :(

I might be able to make it, but I'm busy with schoolwork, so if no other scripter can get it to you before I have a break or something, I might give it a go.

it doesn't seem -too- difficult.


FCF3a A+ C- D H- M P+ R T W- Z- Sf RLCT a cmn+++ d++ e++ f h+++ iw+++ j+ p sf+
Follow my project: MBlok | Find me on: Bandcamp | Twitter | Patreon