well as the saying goes, blindly type first then look things up, so ill just explain what i mean, by "real time" i mean your walking around a map, you see an enemy, you walk upto it, you it a button to attack, you attack it. what im looking for is how to make a game style simular to the 2d legend of zelda games.
if I'm not mistaken and ATB or Active Time Battle, would refer to a battle system in which all the moves played my the AI are timed, rather then the traditional let's take turns attacking each other style, and is not what I'm looking for.