I may stop playing Far Cry 3 entirely because of the Deepthroat mission. It's idiotic, and a perfect example of horrible, amateur game design.
First, you have to sneak in to a place. You can't kill anyone. Why not? I don't know, but the second you do, an alarm goes off. Apparently every soldier is wearing a heart monitor, and some guy is sitting in front of a tv somewhere looking at all 20 soldier's heart rates with his finger literally already on the alarm button just waiting, waiting for one of them to stop. Doesn't matter if nobody else is around. Doesn't matter if the kill is completely silent. As soon as one person is dead, that alarm goes off, and you fail the mission.
Instead, sneak past them. Nevermind that it's broad daylight, and the "sneaking" part involves ziplining across two giant chasms while enemies are literally looking straight at you, and there's practically no cover. Don't worry, they won't actually see you. Because, you know, you're supposed to sneak. It's not that it's difficult, it's that there isn't any difficulty. The soldiers are actually programmed to NOT see you! It's just handed to you, but remember! Don't kill them! Because apparently God is watching, with his finger on that alarm button.
And then once you get to the next checkpoint, you have to run somewhere past 2 guards, who NOW you can kill, and blow up a truck with an RPG in less than 50 seconds or so. So NOW you can kill people. Not only that, now you can fire rockets at them! And then everybody can see you. Nevermind that it could be pitch black (it was for me by the time I realized I wasn't supposed to use any skill to get past the "sneaking" part), or that just 50 seconds ago you could literally walk in front of an enemy and they wouldn't see you, now everybody knows exactly where you are, and they never miss.
It's such a goddamn disappointment. It's like some head designer's 10 year old just saw Predator, and begged his dad to let him design a "super cool" mission in the game he was working on.
Now that I know what to do, and when not to do what should be obvious, and when to forget all that and do the opposite, I'm positive I could beat the mission with minimal effort ... but I kind of just ... don't want to, anymore. I'm just so put off by the whole experience.