RMRK is retiring.
Registration is disabled. The site will remain online, but eventually become a read-only archive. More information.

RMRK.net has nothing to do with Blockchains, Cryptocurrency or NFTs. We have been around since the early 2000s, but there is a new group using the RMRK name that deals with those things. We have nothing to do with them.
NFTs are a scam, and if somebody is trying to persuade you to buy or invest in crypto/blockchain/NFT content, please turn them down and save your money. See this video for more information.
need help with my jumping system!

0 Members and 1 Guest are viewing this topic.

**
Rep:
Level 84
i have made a jumping system for my rmxp but i doesent work as i had planed:my character jumps twice
 
i hope you can help me
here is the common event page i use:

@>conditional branch: the z button is being pressed
   @>conditional branch: player facing down
      @>set move route:player
        :                          :$>jump:+0+2
      : branch end
   @>conditional branch: player facing left
      @>set move route:player
        :                          :$>jump:-2+0
      : branch end
   @>conditional branch: player facing right
      @>set move route:player
        :                          :$>jump:+2+0
      : branch end
  @>conditional branch: player facing up
      @>set move route:player
        :                          :$>jump:+0-2
      : branch end




i hope you understand it (i am bad at spelling) :)

********
Shadow Knight
Rep:
Level 91
Ruin that brick wall!
Project of the Month winner for October 2008
Have you pasted the common event on your maps and set the trigger?
Be kind, everyone you meet is fighting a hard battle.

**
Rep:
Level 84
i am not sure what "pasted on the map" is but i have made a trigger

**
Rep:
Level 84
i have a little problem: when i press the jump button the character jumps twice

i dont know if this it at the right place

********
Hungry
Rep:
Level 96
Mawbeast
2013 Best ArtistParticipant - GIAW 11Secret Santa 2013 ParticipantFor the great victory in the Breakfast War.2012 Best Game Creator (Non-RM Programs)~Bronze - GIAW 9Project of the Month winner for December 2009Project of the Month winner for August 20082011 Best Game Creator (Non RM)Gold - GIAW Halloween
post the script/event you're using ???

FCF3a A+ C- D H- M P+ R T W- Z- Sf RLCT a cmn+++ d++ e++ f h+++ iw+++ j+ p sf+
Follow my project: MBlok | Find me on: Bandcamp | Twitter | Patreon

**
Rep:
Level 84
this is the common event page i use:

@>conditional branch: the z button is being pressed
   @>conditional branch: player facing down
      @>set move route:player
        :                          :$>jump:+0+2
      : branch end
   @>conditional branch: player facing left
      @>set move route:player
        :                          :$>jump:-2+0
      : branch end
   @>conditional branch: player facing right
      @>set move route:player
        :                          :$>jump:+2+0
      : branch end
  @>conditional branch: player facing up
      @>set move route:player
        :                          :$>jump:+0-2
      : branch end

********
Furry Philosopher
Rep:
Level 94
Rawr?
2013 Best RPG Maker User (Creativity)Randomizer - GIAW 11Gold - GIAW 11 (Hard)Secret Santa 2013 ParticipantFor frequently finding and reporting spam and spam bots2012 Best RPG Maker User (Programming)2012 Best RPG Maker User (Mapping)Secret Santa 2012 ParticipantGold - GIAW 9Project of the Month winner for September 2008For taking a crack at the RMRK Wiki2011 Best RPG Maker User (Programming)2011 Kindest Member2011 Best Veteran2010 Most Deserving Of A Promotion2010 Best RPG Maker User (Technical)
One: Try adding a "Wait for Move Completion" to the end of it.

Two: There's no need to post two topics about the same problem.




**
Rep:
Level 84
hehe sorry i thought i hadnt made this allready and made it again

********
Resource Artist
Rep:
Level 94
\\\\\
Project of the Month winner for June 2009
Also, I don't mean to be a downer, but that will give you the jumping solution, but you'll start jumping walls and obstacles that you shouldn't. :x