Bubs' Custom Skill Animations (8.2.08)
#=============================================================================
# This script can be used as examples on certain skill animations so you can
# learn how to make your own. The moves contained in this script may be used
# and modified for any game project (although most of them were made very
# quickly and badly). Please remember to give me credit if you use these.
#
# I apologize for not making this script clean. I've been rather busy.
#=============================================================================
module N01
BUBS_CUSTOM_ANIME = {
#=============================================================================
# ? SINGLE Actions - Note to beginning creators of skill animations:
# Remember that SINGLE Actions cannot be used by itself
# in a SEQUENCE (unless it is a special case such as for
# a Actor/Enemy Basic Action Setting).
#=============================================================================
# Fireball
"FIREBALL(SHOOT)" => ["m_a", 95, 0, 0, 24, 0, 0, 0, 0,false,""],
# Omnislash
"OMNISLASH_MOVE" => [ 1, 20, 0, 6, -5, 0, "WAIT"],
"OMNISLASH_JUMP" => [ 1, 30, 0, 6, -1, -4, "WAIT"],
something like this